Sanding UI
One of the ways I like to do development is to build something, click around a ton, make tweaks, click around more, more tweaks, more clicks, etc., until I finally consider it done. With software, the fact is that sometimes there are just too many variables to know and test and smooth out. So I click around, using the UI over and over, until I finally cannot give myself any more splinters. It’s a small thing, but lots of small splinters lead to an agonizing experience.
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